The experience is designed to support magic collaboration. For example, when one uses a spell to make the sun appear, and another wields the magic wand for making the rain, together that makes a rainbow. It also incorporates spell recognition via the wizard hat.
The interactive wand could be seen as the predecessor of the Nintendo WII and seems to have set the trend in terms of tangible and gestural interfaces.
The WANDerful Alcove was exhibited at the e-culture fair 2, Amsterdam, 23 - 24 October 2003 and MIT Media Lab Europe, Dublin, 2002-2003. It was also presented at MIT Media lab, Boston, 2002.
Publication
The WANDerful Alcove: Encouraging constructive social interaction with a socially transforming interface
(2003) Marije Kanis, Stefan Agamanolis, Cati Vaucelle & Glorianna Davenport Proceedings of INTERACT 2003 International Conference on Human-Computer Interaction